/// Include <glm/gtx/perpendicular.hpp> to use the features of this extension.
///
/// Perpendicular of a vector from other one
#pragma once
// Dependency:
#include"../glm.hpp"
#include"../gtx/projection.hpp"
#ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_perpendicular is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."