charcoal/CharcoalBuiltin/SpecifiedScene.h

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#pragma once
#include "SpecifiedTypes.h"
#include "SpecifiedBatch.h"
#include "AutoPrerenderingScene.h"
#include "Batched.h"
#include "WithCamera.h"
namespace charcoal
{
namespace builtin
{
namespace specified
{
class Scene : public AutoPrerenderingScene, public Batched<Renderable, Batch>, public WithCamera
{
public:
Scene(Application& application) : AutoPrerenderingScene(application) {}
void init() override;
void use() override;
void unuse() override;
void render() override;
private:
ShaderProgram m_shader_program;
};
}
}
}